<?xml version="1.0" encoding="utf-8" ?>
<chain>
    <unit id="input.v4l2:0" width="640" height="480" pixelformat="CAM_PIXEL_FORMAT_RGB" format_name="640x480 RGB 24bpp">
        <control id="input">0</control>
        <control id="standard">0</control>
        <control id="auto-white-balance">1</control>
        <control id="gamma">1000</control>
        <control id="exposure">636</control>
        <control id="gain">65</control>
        <control id="h-flip">0</control>
        <control id="v-flip">0</control>
    </unit>
    <unit id="output.opengl" width="640" height="480" pixelformat="CAM_PIXEL_FORMAT_RGB" format_name="640x480 RGB 24bpp">
    </unit>
    <unit id="emc.crosshair" width="640" height="480" pixelformat="CAM_PIXEL_FORMAT_RGB" format_name="640x480 RGB 24bpp">
        <control id="enable">1</control>
        <control id="color-r">1</control>
        <control id="color-g">1</control>
        <control id="color-b">1</control>
        <control id="gl-xor">1</control>
        <control id="circle-radius">100</control>
        <control id="circle-angle">0</control>
        <control id="shape">1</control>
    </unit>
</chain>
